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Command & Conquer 4: Tiberian Twilight
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Description
Command & Conquer 4: Tiberian Twilight is the final installment in the Tiberium Saga of the long-running real-time strategy (RTS) PC game franchise Command & Conquer.
Centered around the infamous faction based struggle for, and
simultaneous protection from the valuable, but dangerous energy source
known as Tiberium, C&C 4 features classic RTS gameplay based
in resource management, unit creation and battlefield strategy. Add to
this new features including 5-on-5 online multiplayer support, a mix of
new and classic units and exciting RPG lite gameplay elements, and you
have a worthy final release in a series that over the years has
epitomized the RTS genre.
Story In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this "Tiberium Control Network" without GDI's cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind. Now, after 15 years, the network is nearly complete. Tiberium is under strict control and the revitalized Earth is on the cusp of a new age of prosperity and progress. It is only now that the world's citizens begin to seriously ponder why Kane chose to help, and what he will want in return. Kane. GDI. Nod. Tiberium. How will it end? These questions and more lead to the dramatic final act of the 15-year Tiberium saga in Command & Conquer 4: Tiberian Twilight. Gameplay Historically, C&C matches have been won by
completely eliminating all enemy units that stand against you. Although
there is certainly plenty of this within Tiberian Twilight, the
game also is different in that players need not eliminate all enemy
units, instead capturing control nodes throughout the game and holding
them for a minimum amount of time. Doing so leads to earning enough
points to win the match. Tiberian Twilight also differs from
earlier games in the series with the addition of certain RPG game
elements. Players overall orientation within their chosen faction is
class based, with units falling generally in offensive, defensive or
support classes depending on your play style. These units can be
upgraded with experience points, which are gained through success
against enemy units, with more advanced enemy units earning the
conquering player more points, and thus potential unit upgrade
opportunity. 5-on-5 Online Multiplayer Key Game Features
EA DISCLAIMER:Persistent internet connection, EA account, registration with enclosed serial code and acceptance of end user license agreement required to play. Software registration is limited to one EA account per serial code and is non-transferable. You must be 13+ to register for an EA account. EULA, EA online terms and conditions and feature updates can be found at www.ea.com. EA may retire online features after 30 days notice posted on www.ea.com. |
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| MPN | ASDKOPR5HT69 | ||
| UPC | - | ||
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